1P

Storytelling with a wow-factor that never drops a frame.

First Person needed a website that felt like the product itself. We built a cinematic, motion-driven experience that brought their platform to life while maintaining smooth performance across devices.

First Person: Discovery as a Service

ClientFirst Person

SectorBrand site

EngagmentMotion framework

RoleMotion + build

0fpsheld across every scroll-driven scene

0msframe budget the system never blows

1framework powering the whole narrative

0%scenes choreographed, not stock video

The challenge

Spectacle that still has to ship.

First Person: Discovery as a Service

“Discovery as a Service” is an experience you have to feel. Cinematic websites usually buy their wow with a stuttering scroll. First Person wanted both: the spectacle and the smoothness.

Visuals is the brief

A site selling discovery had to be genuinely arresting. Flat, templated motion would undersell the product.

Performance is a feature

Heavy visuals usually mean dropped frames; this had to stay buttery smooth on all devices.

Built to extend, not hand-animate

The team needed a platform they could extend themselves, not a one-off animation that required its original creators.

The system we built

A framework, not a one-off reel.

We built the site as a motion framework, not a single hand-tuned animation. Scenes compose, scroll drives the timeline, and every effect is engineered against a strict per-frame budget.

  • Composable scenes to extend a narrative

  • React orchestration of scene state and flow

  • Timelines driven by scroll

  • 60fps budget enforced on real devices

Outcomes

Experiences, without the jank.

sustained on real devices
frame budget held

The experience feels fast, alive, and cinematic without sacrificing performance. That balance is what makes it work.

experience outcome, First Person site

The framework delivered the visual impact the project demanded, maintained smooth performance, and gave the team a foundation they could continue building on.

Stack
  • react
  • anime.js
  • scroll-driven
  • gpu transforms
  • 60fps
  • scene system
  • performance budget
  • motion design
  • animation engine
Start a build

Have a story worth engineering?

Tell us the hard problem. You'll talk to the senior engineers who'll scope and ship it.